!!READ FIRST!!

Warning:

This Is A Difficult Rage Game About Walking Home! The hitboxes are SO mean!

While starting out, exploring will be a difficult experience (if you are not a pro gamer), once you know how stuff works, you will be speedrunning it in less than 5 minutes!

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Story:

Sally was smelling meat. Fresh meat. You followed her into the dungeon and after she found it, she instantly slept! Welp, time to go hom- wait, WHERE DOES IT GO HOME?? Ahhh nothing could go wrong on the way home, right? RIGHT?!? waaaait LENNY (Sallies Child) IS ALONE AT HOME, YOU NEED TO GET BACK, NOW!

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Controls:

WASD / Arrows - Movement

Space - Jump

Shift - Sprint

Escape - Menu With Cool Settings (Doesn't work well in browser, as you minimize the window when pressing escape)

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Info:

I recommend downloading the game, as it is a 3D game with lots of sound and browsers might not be able to handle everything well.

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Credits:

While the game is entirely made by me, I do want to thanks asset creators for the help:

Visuals: I used Synty Assets for most visuals (and the Unity Package HEAT UI)

Music: Ocular SFX and Pixabay (https://pixabay.com/users/deuslower-45666444/) (Sadly no time for making a good track myself).

SFX: Ocular SFX Bundle

Code: I wrote almost all of the code completely myself, but I did use 1-2 snippets I found online and reworked them, such as a "flickering light script" which was ~20 lines of code.

More assets that I use in my daily work in Unity, some by Unity themselves, some from other Packages than I can't all list here.

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Inspired by "Make Good Choices" (https://store.steampowered.com/app/3410310/Make_Good_Choices/)





Have fun :)

Download

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Click download now to get access to the following files:

Dungeon Walker v0.2.1 Windows.zip 116 MB

Development log

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